The asterisks are wildcards used so your mod will work with any of the hotfixes pushed out for the version specified. So in the future, you’d change the line to 1.15.*.*. The supported_version line should match the version of the game you are modding for. mod file for this tutorial: name='Tutorial - Adding a new province' This is what the game reads to detect your mod.īelow is a basic. Once we have created the new_provinces folder, we need to create a new_provinces.mod.
I will be calling this mod new_provinces, but you can call the folder whatever you want. To do this on Windows, go to C:\Users\Name\Documents\Paradox Interactive\Europa Universalis IV\mod\ and create a folder. GIMP and Paint.NET will work with the files used in this tutorial, but I will not be including specific instructions for them.įirst, you need to create a mod. I recommend that you use Notepad++ for coding, and Photoshop CS4 or above for editing the image files. This tutorial will teach you how to add a new province to the EU4 map in a step by step manner.